UK indie game developer Mediatonic is among the latest expansion in Facebook's official Preferred Developer Consultant program, putting it in a small set of contractors recommended for companies looking to build Facebook products.
The
25 companies added to the program this week are now part of a group of
90 Facebook-recommended companies, most of which focus on some form of social marketing, brand management or user acquisition.
But Mediatonic is one of the few exclusively game-focused companies to join the exclusive group after what a press statement describes as "an extensive series of evaluations and checks to qualify for acceptance."
"We’re thrilled to have been selected for the PDC program and are very excited to be launching several original games for Facebook over the next few months," Mediatronic director of games Paul Croft said in a statement.
Mediatonic has worked on
dozens of commissioned web games as well as Xbox Live Indie and PSP game,
Monsters (Probably) Stole My Princess, which received a largely cool reception thanks partly to what the developers said was content that was too well hidden.
"Avoiding overt hints that the [hidden sixth] level existed was a deliberate decision, mostly because we wanted people who unlocked it to be completely surprised and bowled over by their discovery," the developers said in
a Gamasutra-published post-mortem.