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Epic, Chair Reveal Infinity Blade 2 For iOS

During Apple's iPhone press conference Tuesday, Epic Games subsidiary Chair Entertainment revealed Infinity Blade 2, the iOS follow-up to its 2010 Unreal Engine 3-based App Store hit.

Kris Graft, Contributor

October 4, 2011

1 Min Read

During Apple's iPhone press conference Tuesday, Epic Games subsidiary Chair Entertainment revealed Infinity Blade 2, the iOS follow-up to its 2010 Unreal Engine 3-based App Store hit. Last year's original Infinity Blade was also a technological showpiece for Apple mobile hardware, and raked in millions of dollars for Epic and Chair. The game is not only a showpiece for Apple, but also for Epic, which is expanding its UE3 licensing efforts beyond the console and PC space and into emerging platforms such as mobile. Infinity Blade 2 will once again be exclusive to iOS, and will launch on December 1 this year for iPhone, iPad and iPod Touch. The title will also support iOS 5 features including iCloud, allowing users to transfer profiles between devices. Epic promised the sequel will continue the Infinity Blade adventure with new bosses, locations and environments. The game will also include new fighting styles and "deep role-playing elements." Chair also announced the $2.99 eBook, "Infinity Blade: The Awakening," written by #1 New York Times bestselling fantasy author Brandon Sanderson, author of “The Way of Kings,” “Mistborn" and the latter “The Wheel of Time" novels Epic and Chair did not reveal pricing for Infinity Blade 2. The original currently sells for $5.99 on the App Store.

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2011

About the Author(s)

Kris Graft

Contributor

Kris Graft is publisher at Game Developer.

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