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The L.A.-based studio was formed in 2020 and wants to create "genre-crossing content within imaginative worlds."

Chris Kerr, News Editor

September 21, 2021

1 Min Read

Fuzzybot, a new studio formed by EA veterans, has raised $3.5 million in seed funding from Bitkraft Ventures to finance its debut project.

The nascent company was co-founded by Tatyana Dyshlova and Max Spielberg--who previously worked at EA as lead producer and designer director, respectively--and officially opened last year.

The core team includes former leads from AAA studios like Bungie, Ubisoft, and Retro Studios, and has been tasked with creating "ambitious cross-genre co-op games that are deep, repayable, and socially creative."

Fuzzybot's first project is being pitched as a long-lasting co-op experience called a "roguelife" that blends combat and progression mechanics with other elements pulled from the roguelite and life sim genres.

Studio CEO Tatyana Dyshlova said Fuzzybot intends to scale-up its development team while avoiding the pitfalls of "high-crunch culture."

"The games industry is notorious for its inflexible high-crunch culture and we are determined to chart a new path in how our company operates and brings games to market," said the chief exec. "We value the collaborative speed that comes from working within a small team and look to capitalize on the benefits that a remote studio can provide."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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