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Multiple political parties have asked the government to consider banning the mechanic.

Chris Kerr, News Editor

July 4, 2022

2 Min Read
The Dutch flag

The Netherlands could further regulate loot boxes in video games after multiple political parties rallied behind a motion that might see the controversial mechanic outlawed.

As noted by VGC and ResetEra, the motion would need to pass through the senate before loot boxes are subject to any new regulations, but the fact it already has the support of six political parties indicates there's a strong possibility of that happening.

The motion itself (via Google Translate) claims that children are being "manipulated into microtransactions" and that "loot boxes involve a form of gambling." It also suggests loot boxes are "addictive and can burden families with unexpected bills."

The Netherlands Gaming Authority had already regulated the mechanic to some extent -- requiring titles like Dota 2 to reveal the contents of loot boxes before they're sold -- but has faced some resistance from the Council of State advisory body, which in March this year found that loot boxes in FIFA don't violate Dutch gambling law.

That decision overturned a ruling that would have seen EA fined up to €10 million over its use of loot boxes in FIFA Ultimate Team.

Other countries including Belgium have already banned loot boxes, and it seems those backing the motion hope the Dutch government will follow suit.

"[We are] noting that these loot boxes are prohibited in Belgium; [and] call on the government to look for a possibility to ban these loot boxes in video games in the Netherlands as well and to amend the law for this where necessary," continues the motion.

Earlier this month, the Spanish government announced its own plans to regulate loot boxes in a bid to curb "thoughtless, compulsive, or even pathological" consumer behavior.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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