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Crystal Dynamics is taking control of Tomb Raider at Embracer

Embracer recently purchased both Crystal Dynamics and Tomb Raider from Square Enix.

Chris Kerr, News Editor

September 8, 2022

1 Min Read
A screenshot from Rise of the Tomb Raider

Newly-acquired Embracer studio Crystal Dynamics has taken control of the Tomb Raider franchise once again

Both Crystal Dynamics and Tomb Raider were purchased by Swedish conglomerate Embracer from previous owner Square – along with numerous other studios and properties – in a deal worth $300 million.

Following the completion of the deal in August, Crystal Dynamics has confirmed it will be taking control of one of its "most beloved games." Crystal Dyamics had been the series' custodian since taking over development duties from Core Design in the mid-noughties with Tomb Raider: Legend, but recently passed the mantle to Eidos-Montreal for Shadow of the Tomb Raider.

In a brief press release, the studio said it has been handed the reins to "several" franchises including Tomb Raider and Legacy of Kain.

"As a result of this change, Crystal Dynamics (or its affiliate) is now the owner of these games and the controller of the gameplay and personal data related to them," it added. "We look forward to taking this new and exciting journey with you."

After selling some of its most iconic studios to Embracer, Square Enix said it plans to fill the void by building or acquiring new studios.

Embracer hasn't rested on its laurels since scooping up some of Square's once-prized assets, and in the months since has purchased the rights to Lord of the Rings, The Hobbit, and other studios and game companies including Tripwire Interactive, Tuxedo Labs, and more.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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