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The game creation platform launched in 2020 on Google Stadia, which has since been laid to rest.

Chris Kerr, News Editor

February 2, 2023

1 Min Read
Crayta promotional imagery

Unit 2 Games is shutting down its collaborative game creation platform, Crayta, on March 3, 2023.

Crayta launched on Google Stadia in 2020, but Unit 2 said the demise of Google's streaming service and a lack of user interest made it hard to justify additional support.

"While we’ve expanded Crayta significantly since launch, we’ve unfortunately not seen quite enough growth for us to justify continuing," reads a blog post. "Google Stadia shut its doors recently, which was the initial launch platform for Crayta, so we’ve decided that now is the right time to bring things to a close, despite the dedicated efforts of our team and our community."

When Crayta shuts down on March 3, users will no longer be able to access any content or play any games from that point on, including their own creations. Unit 2 is advising Crayta users to take screenshots or capture videos of their content to keep a record of what they've created if they hope to use those assets in the future.

"We’re planning to give you all some tips on the most effective ways to do that, how to edit showreels, and how to describe and present your skills so that you can use your experience in Crayta to bolster your resumé or simply remind yourself of the great work you did," added the dev team.

The studio noted that the decision to shutter Crayta was taken after "careful consideration" of the platform's recent performance and its goals for 2023 and beyond. 

Although Crayta is heading for the great beyond, Unit 2 won't be going anywhere. The studio said it will remain operational under Meta (which acquired the company in 2021) and will share more information about its future plans soon.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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