Sponsored By

Game director and designer Matt Thorson broke the news on Twitter, and promised to update Celeste with some new "farewell levels" in 2019.

Chris Kerr, News Editor

December 27, 2018

1 Min Read

Matt Makes Games' acclaimed platformer Celeste has sold over 500,000 copies since launching back in January.  

Game director and designer Matt Thorson broke the news on Twitter, and promised to update Celeste with some new "farewell levels" in 2019. 

Thorson and programmer Noel Berry initially created a prototype of Celeste for the Pico-8 virtual game console during a four-day game jam. 

That early version of the game has since been dubbed 'Celeste Classic,' and contained 30 challenging levels designed to test the skills of platforming aficionados and speedrunners. 

Eventually, Thorson and Berry decided to turn their prototype into a full-fledged release, and brought the finished product to the Nintendo Switch, Xbox One, PlayStation 4, Windows, Linux, and MacOS earlier this year.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like