KO_OP's co-founder Bronson Zgeb announced the founding of his next studio, BrightWorm. Zgeb is currently the studio's sole employee.
"About 10 years ago, I founded KO_OP," wrote Zgeb on Twitter. "I gave it everything, but I burned out. [...] Now I'm excited to reveal my new studio, BrightWorm!" Zgeb didn't do a full reveal of the studio's first title, but on BrightWorm's website, curious players can sign up to be a part of the beta.
KO_OP was founded in 2012 by Zgeb and studio director Saleem Dabbous. Along with developing the 2017 game Gnog and 2023's Goodbye Volcano High, the studio developed a level for Square Enix's 2016 mobile game Lara Croft Go.
Zgeb later departed KO_OP to work at Unity and Lara Croft Go developer Square Enix Montreal (prior to its recent rebrand to Onoma and subsequent closure).
About 10 years ago, I co-founded @koopmode. I gave it everything, but I burned out. Then, I enjoyed working at Square Enix and @unitygames. When my Unity team was laid off, it gave me the space to heal. Now I'm excited to reveal my new studio, BrightWorm! https://t.co/hfgf5O5bQm pic.twitter.com/2wboAWQ5hk— Bronson Zgeb (@bzgeb) January 11, 2023