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Blizzard is suing Chinese studio Sina Games for ripping off Warcraft series

Blizzard Entertainment is suing Chinese developer Sina Games for allegedly copying its Warcraft series with free-to-play mobile title Glorious Saga.

Chris Kerr

August 30, 2019

1 Min Read

Blizzard Entertainment is suing Chinese developer Sina Games for allegedly copying its Warcraft series with free-to-play mobile title Glorious Saga

As reported by Polygon, Blizzard filed a lawsuit in California on August 16 and claimed Glorious Saga is effectively a direct ripoff of Warcraft.

"[Sina Games] did not just copy a few discrete elements from Blizzard's Warcraft games; they create a game whose content is almost entirely copied from the Warcraft games and related products," reads the suit.

"Every character in the infringing game was copied from a character in the Warcraft games, and many even bear the names of popular characters in the Warcraft games such as 'Jaina Proudmoore,' 'Gul’dan,' and 'Malfurion.'" 

The studio goes on the allege that every creature, monster, animal, and vehicle featured in Glorious Saga is also copied from Warcraft, along with specific audio cues, sound effects, and even the game icon (pictured below). 

Blizzard is seeking a court order to halt the infringement and is asking for Sina to fork over $150,000 per infringed work as compensation for the "serious and irreparable harm" done to its business.

Since the lawsuit was filed, Sina Games has taken Glorious Saga offline. In a post on Facebook the company explained all servers have been switched off, but stopped short of confirming the move was in response to the lawsuit.

Those interested can check out the lawsuit in its entirety over on Scribd.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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