Blizzard Entertainment has laid off at least 50 employees (in the midst of a global pandemic), a move that the company tells Bloomberg News is part of a plan to de-emphasize in-person esports events that have been on hiatus for about a year.
A company spokesperson stated that “players are increasingly choosing to connect with our games digitally and the esports team, much like traditional sports, entertainment, and broadcasting industries, has had to adapt its business due to the impact the pandemic has had on live events.”
However, Bloomberg’s Jason Schreier has apparently heard from other laid-off employees from Activision-Blizzard (Blizzard Entertainment’s parent company), indicating that today’s layoffs aren’t entirely focused on the loss of in-person esports events.
These layoffs also hit employees at Candy Crush developer King and other Activision-Blizzard subsidiaries.
Blizzard’s spokesperson did tell Bloomberg that the affected employees are receiving 90 days severance and health benefits as part of the cuts.
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