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Bethesda said it wants players to experience the "best, most polished" versions of both titles.

Chris Kerr, News Editor

May 12, 2022

1 Min Read
An array of items including a helmet in Starfield

Bethesda has delayed Starfield and Redfall until 2023 to give both titles more time in the oven.

Breaking the news on social media, the Microsoft-owned studio said it wants to ensure the teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have the chance to deliver the "best, most polished" versions of their respective projects.

Starfield had been slated to launch on November 11, 2022, and Bethesda director Todd Howard previously said the company was "confident" it would be able to hit that target during an interview with The Washington PostRedfall, meanwhile, was handed a tentative "Summer 2022" launch date.

Both games will now launch in the first half of 2023 and are the latest notable projects to be hit with delays. Earlier this year, for instance, Nintendo chose to delay its The Legend of Zelda: Breath of the Wild sequel until 2023, while Activision has also reportedly pushed next year's Call of Duty title to 2024.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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