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The Witcher 3 has pulled in revenues of $50 million on Steam since October 1, 2018, pushing the popular RPG into the top tier of the store's revenue sharing system.Â

Chris Kerr, News Editor

February 21, 2020

1 Min Read

The Witcher 3 has pulled in revenues of $50 million on Steam since October 1, 2018, pushing the popular RPG into the top tier of the store's revenue sharing system. 

Changes made by Valve to Steam's revenue share rates back in October 2018 allowed any title that earned over $50 million to nab an 80 percent cut on future sales -- compared to the basic 30 percent rate offered by the marketplace.

The change was made so that Steam would remain an attractive proposition for successful games, and came shortly before the Epic Games Store tried to set a new precedent by granting developers an 88 percent revenue cut as standard. 

Despite launching back in 2015, The Witcher 3 remains a big earner for CD Projekt Red, with the company boasting of "continued strong sales" in its recent financials. The title had sold over 20 million copies as of June 2019, and has likely added a few more sales since launching on the Nintendo Switch late last year. 

It also recently saw a notable uptick in players on Steam following the success of Netflix's television adaptation, even though the popular show is based on the books as opposed to CD Projekt's game series.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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