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While the player-count might seem impressive at first glance, it's worth remembering that figure doesn't translate directly into sales.

Chris Kerr, News Editor

June 5, 2018

1 Min Read

Undead Labs' zombie survival effort State of Decay 2 has attracted over 2 million players in under two weeks. 

Publisher Microsoft broke the news on the Xbox Wire blog, and while the player-count might be impressive, it's worth remembering that figure doesn't translate directly into sales. 

That's because multiple users could be sharing the same copy of the game, while the title is also available through the Xbox Game Pass program, meaning paying subscribers can take it for a spin at no extra cost. 

As some of you might remember, Microsoft previously announced it would be adding all of its upcoming first-party Xbox One releases to the Game Pass library as soon as they launched, and made good on that promise with the arrival of Sea of Thieves back in March.

Shortly after Sea of Thieves landed, Microsoft hailed the colorful pirate sim as the "fastest-selling first-party new IP of this generation," and later claimed the title achieved that status without the aid of Game Pass. 

It'll be interesting to see whether the publisher says the same thing about State of Decay 2 in the coming weeks, or indeed, whether we'll see any concrete sales figures at all. 

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About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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