Months after releasing Season: A Letter to the Future, Montreal developer Scavengers Studio has reportedly suffered "massive layoffs."
Scavengers was founded in 2015, with its first game being the free-to-play (and now defunct) title The Darwin Project. Ahead of Season's release this past January, co-founder (and creative director) Simon Darveau was accused of inappropriate conduct such as shouting at employees.
Darveau and fellow co-founder/CEO Amelie LaMarche (who was his partner during the studio's founding) departed the studio as it was being investigated. Months later, the pair were reinstated, with Darveau put into a non-managerial position.
Game Developer has contacted Scavengers Studio for more information on its layoffs, and will update when a response is given.
Update, 6/26: A recent report from Kotaku goes into the recent layoffs at Scavengers Studio, which were reportedly done in response to Season's sales numbers.
In an email dated back to June 20, studio co-founder Amelie LaMarche revealed the game sold 60,000 copies in its first five months. As a result, "we have been left with no choice but to make the difficult decision of downsizing the studio to a smaller, sustainable group of game developers."
Regarding those who've been let go, LaMarche said she spent "several months and efforts of trying to see what we could do, who we could talk to, how can we leverage more funds. It's not a decision I took lightly."
Scavengers will provide "financial and psychological support," along with extended health coverage to those who've been laid off. As for current staff, it's said that 16 employees are still at the Montreal studio.
Remaining staff will soon begin work on a "gameplay-driven project," indicating that Scavengers may attempt another live service game similar to its debut title, The Darwin Project.