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According to Rockstar, it's a figure that means the game has achieved the "single biggest opening weekend in the history of entertainment."Â

Chris Kerr, News Editor

October 30, 2018

1 Min Read

Red Dead Redemption 2 has made over $725 million in worldwide sales during its first three days on shelves.

According to Rockstar, it's a figure that means the game has achieved the "single biggest opening weekend in the history of entertainment." 

Yet, the acclaimed Western hasn't quite managed to match the performance of the studio's last release, Grand Theft Auto V, which amassed over $1 billion in three-day worldwide sales back in 2013 -- though GTA launched on a Tuesday, ruling it out of the 'opening weekend' competition. 

Red Dead's launch also hasn't been without incident, with Rockstar sparking controversy after studio co-founder Dan Houser suggested employees had been working 100-hour weeks prior to release. 

Houser eventually clarified his comments, explaining he was referring to himself and other senior writing staff, but developers and fans still took issue with what they perceived to be the normalization of crunch within the games industry. 

Since then, other Rockstar developers past and present have weighed in on the company's history with crunch, and while some came to the defense of the studio, others shared more unsavory tales.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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