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Acclaimed isometric puzzler Monument Valley 2 has amassed $10.4 million in revenue during its first year on digital shelves.

Chris Kerr, News Editor

June 26, 2018

1 Min Read

Monument Valley 2 has amassed $10.4 million in revenue during its first year on digital shelves. The atmospheric effort launched on iOS on June 5, 2017, before hitting other platforms later that year. 

The information comes from a refreshingly insightful infographic whipped up by developer ustwo, which shows the game racked up 3.5 million official sales across all platforms.

It also reveals that iOS has been the most popular platform of choice among players, with downloads on Apple devices totaling 2.1 million. 

Google Play downloads totaled 229,000, so while Android proved to be the second most popular platform, it trailed iOS by some margin.

While we all love poring over sales figures, any devs out there will be doubly excited to hear ustwo also provided a breakdown of Monument Valley 2's development costs. 

The studio explained the title cost $2.26 million to develop, and another $516,000 to market. Production took 70 weeks from concept to its launch on Android in November 2017, with 16 core team members working on the puzzler during that time. 

You can find out more facts and tidbits by checking out the full infographic over on ustwo's Medium page

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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