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League of Legends pulling in over 100M monthly active users

Riot Games hugely competitive MOBA, League of Legends, is still growing in popularity, and now attracts over 100 million active players each month.

Chris Kerr, News Editor

September 14, 2016

1 Min Read

Riot Games' hugely competitive MOBA, League of Legends, is still growing in popularity, and now attracts over 100 million active players each month. 

Last time we heard, the game was pulling in around 67 million monthly active players. That was in January 2014, meaning League's active monthly user base has grown by around 33 percent in just under three years.

The new figure comes from Polygon's interview with studio co-founders Marc Merrill and Brandon Beck, in which the pair reveal they're so reluctant to talk numbers and sales figures because "those things don't even feel real."

"The coolest thing is actually when we’re at the live events and get to meet fans face to face. Only then does it start to feel real. Otherwise, they’re just numbers on a screen all over the world," adds Beck. 

The rest of Polygon's interview makes for an interesting read, and charts Riot's evolution from a small-time studio into a global player with over 1000 employees. 

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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