Daily news, dev blogs, and stories from Game Developer straight to your inbox
Borderlands scribe Mikey Neumann has left Gearbox
"Everything is 1,000,000 percent amicable with Gearbox. I physically just can’t do the work anymore. I am, and will always be, part of that family."
June 6, 2017
1 Min Read
Veteran writer Mikey Neumann has left Gearbox Software after struggling with health issues related to multiple sclerosis.
Neumann broke the news on Twitter, where he explained that his Patreon-funded video series 'Movies with Mikey' will now be his full-time job.
In a series of follow-up tweets, Neumann praised Gearbox's handling of the situation, but said that while they'd offered plenty of support, he ultimately felt the need to step away to give himself a better shot at making a full recovery.
"Everything is 1,000,000 percent amicable with Gearbox. I physically just can’t do the work anymore. I am, and will always be, part of that family," he wrote. "They have been absolutely incredible."
During his time at Gearbox, Neumann lent his writing and voice talents to popular titles like Borderlands and Brothers in Arms: Hells Highway, and for the past six years had been serving as the studio's "chief creative champion."
As many of you will know, Neumann was also in the process of penning the story for Borderlands 3. It's unclear how, if at all, the project will be affected by his departure.
About the Author(s)
News Editor, GameDeveloper.com
Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.
You May Also Like
Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40Feb 28, 2024
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more