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Blade & Soul, another MMORPG from Guild Wars publisher NCSoft, has hit 1 million active players within days of its U.S. and European launch.

Chris Kerr, News Editor

January 26, 2016

1 Min Read

Newsbrief: Blade & Soul, another MMORPG from Guild Wars publisher NCSoft, has hit 1 million active players within days of its U.S. and European launch. 

The game was released on January 19, 2016, in the West after making its debut in Korea way back in June 2012.

In a classic Gamasutra interview, conducted in his native Seoul, we caught up with Blade & Soul technical director Hyung-Tae Kim to discuss his process, thoughts on anatomy and character, and his influences.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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