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Apex Legends attracts 50 million players in first month

The free-to-play battle royale shooter was unveiled and launched on February 4, and managed to amass 10 million players in 72 hours.

Chris Kerr

March 4, 2019

1 Min Read

Newsbrief: Apex Legends has pulled in 50 million players worldwide during its first month, according to developer Respawn.

The free-to-play battle royale shooter was unveiled and launched on February 4, and managed to amass 10 million players in 72 hours

It also reached 1 million concurrent players in that time, and wound up beating Fortnite's single-day viewership record on Twitch around a week later.

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2019

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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