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Using everything from '50s wire recorders to modified stethoscopes, the sound design for Heart Machine's Hyper Light Drifter was anything but conventional. Find out how in this GDC Europe talk!

September 29, 2016

1 Min Read

Using everything from '50s wire recorders to modified stethoscopes, the sound design process for Heart Machine's Hyper Light Drifter was anything but conventional.

At the GDC Europe 2016 Independent Games Summit, composer and sound designer Akash Thakkar revealed how (over the course of three years!) the soundscape for the game was slowly forged, though it took countless revisions, refreshes, and retries for the audio design language of the game to come together.

It was an intriguing talk that offered a behind-the-scenes look at Hyper Light Drifter's unique sound design, so if you missed it at the time make sure to watch Thakkar's entire talk for free over on the Official GDC YouTube channel now!

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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