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Video: Crafting the sound of Grand Theft Auto V
Rockstar's Alastair MacGregor offers fascinating insight into the audio design of Grand Theft Auto V, one of the most high-profile and heavily-produced games of 2013, in this GDC talk.
Rockstar Northas Alastair MacGregor gave an excellent talk at GDC earlier this year that offered some fascinating insight into the audio design of Grand Theft Auto V, one of the most high-profile and heavily-produced games of 2013. MacGregor ran down the audio production technologies and processes used by Rockstar North's audio team to replicate a realistic city environment, explaining how the techniques used to acoustically model Grand Theft Auto V's Liberty City evolved from the studio's earlier work on Red Dead Redemption and other Rockstar titles. It's an excellent opportunity to learn how a studio like Rockstar approaches open-world game audio design, so we've taken the liberty of embedding the free video of "The Sound of Grand Theft Auto V" above. You can also watch it here on the GDC Vault.