In this 2020 GDC Virtual Talk, Pixel Reef's Clement Duquesne shares how they crafted the detailed systems that breathe life into Paper Beast's procedurally animated creatures and dynamic landscapes, addressing physics-based audio, VR spatialization, audio-based animation, and more.
Paper Beast has proven to be one of 2020's standout VR titles, showing how a more meditative experience can make the most of the platform. Duquesne's talk shows how audio played a part in that experience, and helps guide VR developers through the more strange and ethereal worlds of virtual reality.
You can watch the talk in the video above, or for free on the GDC YouTube channel.
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