Sponsored By

Sony Interactive Entertainment has penned an agreement that will see the company pick up full ownership of Audiokinetic, the company behind game dev tools like the widely used audio middleware product Wwise.Â

Alissa McAloon, Publisher

January 8, 2019

1 Min Read

Sony Interactive Entertainment has penned an agreement that will see the company pick up full ownership of Audiokinetic, the company behind game dev tools like the widely used audio middleware tool Wwise. 

The exact terms of the arrangement weren’t offered in a press release detailing the acquisition, but at the close of the deal Audiokinetic will officially become a wholly owned Sony Interactive Entertainment subsidiary.

SIE president and CEO John Kodera notes that the acquisition aims to help grow both PlayStation as a platform and the game industry itself, but assures that the purchase won't cut Audiokinetic off from non-PlayStation platforms. Following the finalized acquisition, Audiokinetic is to remain independent and continue to offer its tools to game makers regardless of what platform they’re developing for.

About the Author(s)

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like