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Get a job: Visceral Games, 2K Marin, and others hiring now on the Gamasutra jobs board

In the latest postings over the last seven days, Gamasutra's <a href="http://www.gamasutra.com/jobs/">jobs board</a> plays host to roles in every major discipline, including opportunities at Visceral Games, 2K Marin, Sony Computer Entertainment America, a

Eric Caoili, Blogger

February 3, 2012

4 Min Read

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Visceral Games, 2K Marin, Sony Computer Entertainment America, and others. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more. Some of the notable jobs posted this week include: Sony Computer Entertainment America LLC: Senior Online Programmer: "Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation family of products and develops, publishes, markets, and distributes software for the PS one console, the PlayStation 2 and PlayStation 3 computer entertainment systems and the PlayStation Portable (PSP)." 2K Marin: FX Artist - XCOM: "2K Games develops and publishes top-line PC, console, and handheld entertainment software with a strong concentration in three distinct categories: sports, high profile licenses and specialty product. Some of the hit titles in 2K's lineup include the critically-praised Bioshock, Sid Meier’s Civilization IV, and The Darkness. At 2K Games our goal is simple: Make games that are the best in the genre and have fun doing it. 2K Games is proudly developing a series of critically acclaimed games. Owned by Take-Two Interactive Software, Inc. (NASDAQ: TTWO), 2K Games is a successful, stable company that produces high-quality titles every year." Riot Games: Community Manager: "With League of Legends, one of the most played and critically acclaimed PC games today, Riot Games is a leading innovator in its mission to be the most player-focused game company in the world. At Riot you will work among the most gifted and passionate people in the industry as we hire only the most talented and collaborative people in their discipline. We believe the core reason for Riot's success is people and we are committed to helping employees grow their abilities and careers, as we all continually focus on improvement. We are serious professionals who don't take ourselves too seriously. Named a Top 30 Developer by Game Developer Magazine, Riot Games is aggressively expanding, growing the company five-fold over the past two years, and still continuing the search for top talent." Rockstar Leeds: Mobile Game Programmer: "Founded in 1997, Rockstar Leeds joined the Rockstar family in 2004 and is the studio responsible for Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories on the PSP and PS2. Additionally, Rockstar Leeds has developed an acclaimed catalogue of handheld titles including Midnight Club 3 (PSP), The Warriors (PSP), Beaterator (PSP/iPhone) and Max Payne (GameBoy Advance). In 2009, Rockstar Leeds released Grand Theft Auto: Chinatown Wars on the Nintendo DS to wide critical acclaim following it up with PSP, iPhone and iPad versions. Recently, our team played an integral role in the development of L.A. Noire, and now is currently working on a raft of projects including the PC version of L.A. Noire." Visceral Games Redwood Shores: Sr. Audio Artist-Visceral Games: "Visceral Games Redwood Shores is the Electronic Arts studio responsible for such next-gen action games as Dead Space, Dead Space 2, Dante’s Inferno, as well as past hits like Godfather, Lord of the Rings: Return of the King, and 007: Everything or Nothing. We have over a decade of experience at delivering a high-intensity action gaming experience. As an EA studio, we have the stability and backing of a large company combined with the agility and fun culture of a small studio and the mandate to make original IP. We have a great campus in sunny Redwood City, 40 minutes south of San Francisco, with on-campus gym, cafeterias, daycare, soccer-field, and more. Here at Visceral, we are focused on creativity, polish, and shipping games that millions love. We are looking for game developers who want to join a AAA-quality studio and make AAA-quality games!" To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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2012

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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