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Get a job: Supergiant and others hiring now on the Gamasutra jobs board

In the latest postings over the last seven days, Gamasutra's <a href="http://www.gamasutra.com/jobs/">jobs board</a> plays host to roles in every major discipline, including opportunities at Supergiant Games, Electronic Arts, Trion Worlds, and others.

Eric Caoili, Blogger

September 28, 2012

3 Min Read

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Supergiant Games, Electronic Arts, Trion Worlds, and others. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more. Some of the notable jobs posted this week include: Armature Studio: Generalist Engineer: "Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Call of Duty, Star Wars Battlefront 1 and 2, the Wing Commander series, and many more. We aim to keep the creative flexibility of a small independent studio while partnering with publishers to create compelling, high-end games. Armature's latest effort, Metal Gear Solid HD Collection for Vita, was released June 12th of this year." Supergiant Games: 3D Artist: "Supergiant Games is a small developer with big ambitions: to make games that spark your imagination like the games you played as a kid. Our first game, Bastion, earned more than 100 industry accolades and sold more than 1.4 million copies since its launch in the summer of 2011, and is available for Xbox 360, PC, Mac, Linux, the Chrome Web browser, and iPad." Electronic Arts: Product Manager: "EA was founded 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world’s best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man and Space Invaders to modern EA favorites like Burnout, Battlefield, Mercenaries, Dead Space, Spore, FIFA, Madden, Need for Speed and the world’s most successful game franchise, The Sims. Fueled by our talented staff at locations right across the globe, we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference." Stomp Games: Web Game Play Programmer: "Stomp Games is the dedicated game development team of Tencent Boston. Stomp Games was built with top talent and leadership from premier studios throughout North America combined with the largest online game developer and publisher in China. This unique history makes us a one-of-a-kind studio leveraging extraordinary development capability, with the largest online game market in the world, to bring the best original games to the browser. The mission is clear. Triple-A games are what core gamers love. New platforms for playing games are everywhere, and gamers want to play anytime and anyplace." Trion Worlds: RTS Lead Designer: "Trion Worlds is changing everything about the way online games are designed, developed, and delivered. We're infusing the old, static gaming world with a sense of dynamic, creative collaboration to create AAA Connected games. This philosophy applies just as much to the people who make the games as it does to the games we make. At Trion, we give our team members the opportunity to have an impact on our games as well as provide opportunities for personal and professional growth. Ambition and individual creativity are not just encouraged, they're expected." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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About the Author(s)

Eric Caoili


Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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