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In the latest postings over the last seven days, Gamasutra's <a href="http://www.gamasutra.com/jobs/">jobs board</a> plays host to roles in every major discipline, including opportunities at Kojima Productions, Demiurge Studios, Respawn Entertainment, and others.

Eric Caoili, Blogger

March 2, 2012

2 Min Read

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Kojima Productions, Demiurge Studios, Respawn Entertainment, and others. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more. Some of the notable jobs posted this week include: Demiurge Studios, Inc.: Senior UI Artist: "Demiurge Studios is an independent, bootstrapped video game development house. We've shipped games on all current-gen consoles and worked with some of the most notable developers in the industry on titles like Bioshock, Borderlands, Mass Effect, and Rock Band. From AAA console titles to iOS apps - we've done it. We even have our own game in the works. Shoot Many Robots is a quirky, 4-player run-n-gun labor of love, built from the ground up on our own tech." Playdead Aps: Platform Programmer: "Playdead is an independent game studio based in Copenhagen, Denmark. It was founded by Arnt Jensen and Dino Patti in 2006. Limbo is Playdead’s first production with Arnt Jensen as Game Director. Playdead is currently in production of a new IP." Respawn Entertainment: Character Technical Director: "Founded in 2010, Respawn Entertainment is an independent video game development studio based in Van Nuys, California that will focus on creating state-of-the-art gaming experiences for global audiences. The studio was formed by Jason West and Vince Zampella, former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty franchise." Kojima Productions: Senior Gameplay Programmer: "BIG BOSS wants YOU! THE "NEXT" MGS. DEVELOPMENT WITHOUT BORDERS. Kojima Productions will be returning to the GDC Career Pavilion to search for skillful engineers, artists, and game creators including: project engineers for the latest Metal Gear Solid targeted for high-end consoles and PC, engineers to help develop next-gen game engine technology for use with the "FOX Engine," and Kojima Productions Brand Manager. If you are interested in becoming part of our team, please visit the Konami Group booth, #1914, in the Career Pavilion." Tripwire Interactive LLC: Producer: "Tripwire Interactive is looking for highly talented and dedicated individuals to join the Tripwire Interactive family. Developer of the critically acclaimed Red Orchestra series and the hit game Killing Floor, Tripwire has a history of developing some of the most popular multiplayer games in the world. Poised to surpass this success for their next project Tripwire Interactive is one of the rising new stars of the games industry." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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