In the latest postings over the last seven days, Gamasutra's jobs board
plays host to roles in every major discipline, including opportunities at Warner Bros. Home Entertainment Group, Square Enix, and others.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.
It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.
Some of the notable jobs posted this week include:
Square Enix: Mobile Production Assistant:
"Square Enix, Inc. develops, publishes, distributes and licenses Square Enix, Eidos, and Taitobranded entertainment content throughout the Americas as part of the Square Enix Group. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: Final Fantasy
, which has sold over 97 million units worldwide; Dragon Quest
, which has sold over 54 million units worldwide; Tomb Raider
, which has sold over 35 million units worldwide; and the legendary Space Invaders
. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd."
Warner Bros. Home Entertainment Group: Associate Producer:
"In October 2005, Warner Bros. Entertainment created the Warner Bros. Home Entertainment Group to bring together all of its businesses involved in the digital delivery of entertainment content to consumers. The WBHEG includes Warner Home Video, Warner Bros. Digital Distribution, Warner Bros. Advanced Digital Services, Warner Bros. Interactive Entertainment (including Warner Bros. Games), Warner Premiere, Warner Bros. Technical Operations and Warner Bros. Anti-Piracy Operations.
Its founding recognized the ongoing changes in the way consumers access entertainment product, and the WBHEG seeks to maximize current and next-generation distribution scenarios to make the Studio's content available to audiences through as many channels, platforms and devices as possible. The WBHEG is also charged with harnessing the benefits of emerging technologies, as well as managing the risks these technologies pose to the economic value of the content"
PopCap Games: Senior Systems Engineer
"PopCap Games is the worldwide leader in casual video games: fun, easy-to-learn, captivating games that appeal to everyone from age 6 to 106 and are available anytime, anywhere. Based in Seattle, Washington, PopCap was founded in 2000 and has a worldwide staff of more than 400 people in Seattle, San Francisco, Vancouver, B.C., Dublin, Seoul, and Shanghai. Its games have been downloaded over 1.5 billion times by consumers worldwide, and its flagship title, Bejeweled
, has sold more than 50 million units across all platforms.
Constantly acclaimed by consumers and critics, PopCap’s games are played on the Web, social platforms, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod, iPhone, iPad and more), popular game consoles (such as Xbox and DS), and in-flight entertainment systems. PopCap has been one of the most innovative companies in the video game industry since its inception a decade ago. Pioneering new game mechanics, sales models, and platforms ranging from mobile devices to online and location-based games of chance, PopCap is the only video game provider in the world with leading market share across the entire spectrum."
Sony Network Entertainment: Sr. Web Producer:
"Sony Network Entertainment International LLC (SNEI), a subsidiary of Sony Corporation of America, is the premier provider of digital entertainment. Through the Sony Entertainment Network portal, consumers around the world are able to access their favorite digital entertainment conveniently and instantly on their favorite connected devices. SNEI offers the latest and highest quality music, video, and game content through Sony Entertainment Network as well as PlayStation Network while also delivering third-party services. In addition, SNEI provides a compelling consumer experience through innovative content discovery features and a simple user interface that is globally consistent, yet locally relevant."
Bungie LLC: Concept Artist:
"Now located in Bellevue, WA, Bungie was founded in 1991 with two simple goals: develop games that combine brilliant technology, beautiful art, compelling stories and deep gameplay, and sell enough copies to achieve our real goal of total world domination. Over the past 10 years, we have produced games such as the Marathon Trilogy
and the first two Myth
games, hailed as classics by critics and gamers around the world. Bungie's Halo
franchise is an international award-winning action franchise that has grown into a global entertainment phenomenon, selling more than 25 million units worldwide, spawning best-selling novels and award winning soundtracks. Players have logged nearly 2 billion hours of multiplayer action over Xbox Live, created millions of pieces of user created content, and established a ravenous fan community."
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