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GDC Europe 2013's call for talks now open until April 22

The <a href="http://gdce.callforsubmissions.gdc4p.com">call for submissions</a> to present talks at this August's Gamescom co-located <a href="http://www.gdceurope.com">2013 Game Developers Conference Europe</a> is now open through Monday, April 22.

April 2, 2013

2 Min Read

The call for submissions to present lectures, roundtables, panels and poster sessions at the 2013 Game Developers Conference Europe (GDC Europe) is now open through Monday, April 22. Organized by UBM Tech Game Network, the event, now in its fifth year, will run Monday through Wednesday, August 19-21 at the Cologne Congress-Centrum Ost in Cologne, Germany. Co-located and taking place alongside Europe’s leading gamescom trade fair, GDC Europe 2013 will again provide the essential pan-European perspective of game development and business trends currently happening throughout the continent. Submissions are being accepted for Main Conference tracks in Business, Marketing & Management, Design, Production, Programming, and Visual Arts. Organizers are looking for leading industry practitioners to propose lectures and panels with significant, applicable takeaways for today's video game community. Content submissions are also being accepted for the three Summits taking place during GDC Europe 2013: the Free to Play Design & Business Summit, the Smartphone & Tablet Games Summit and the Independent Games Summit. GDC Europe will continue to serve the pan-European game industry by gathering the world’s leading game development professionals to discuss timely and relevant topics pertaining to current trends across platforms and industry disciplines. Highlights from the 2012 event, which hosted more than 2,200 attendees, include the GDC Europe Classic Game Postmortem debut featuring the Nintendo 64's Golden Eye 007 creator Martin Hollis, a rich and detailed keynote talk given by Assassin’s Creed III creative director Alexander Hutchinson and Dear Esther’s Dan Pinchbeck offering valuable insights from lessons learned during the game’s development. Representatives from some of Europe’s top game development companies, including Matias Myllyrinne of Remedy Entertainment (Max Payne, Alan Wake) and Jan Richter of BigPoint Games (Battlestar Galactica Online, DarkOrbit) were also on-hand to offer their insights during panel discussions, lectures and talks. "The 2012 conference exceeded all of our expectations, with record-breaking attendance and a turnout of more than 115 speakers and 80 exhibitors. As we enter our fifth year in Cologne, we remain very happy to be able to provide a forum for developers from all over the planet to meet and exchange new ideas, techniques and tools," said Meggan Scavio, General Manager of all Game Developers Conference events. The Call for Submissions for both the Main Conference tracks and the GDC Europe Summits is now open through April 22, 2013. You can also learn more about the submissions process and guidelines here. With a developer-focused Expo Floor area, and myriad day and evening networking events, GDC Europe 2013 will continue to offer business and networking opportunities to all attendees. For more information on GDC Europe please visit the official conference site.

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