For any developer looking to hook their players on a unique, interesting game, the key art that players encounter when they boot up the game is one of the most important tools available.
In this 2018 GDC talk, Ubisoft's David Monroe discusses the process for making great key art that will greet your players before they begin their journey with your game.
It's a helpful talk for game artists looking to understand how players respond to to key art before they've even had a chance to start a game. You can watch it for free in the video above or on the GDC YouTube channel.
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