In this GDC 2018 session, Epic Games' Peter Ellis covers the evolution of art style used in Fortnite and best practices used to create a triple-A free-to-play game with a small art team.
Ellis discusses how the Fortnite art team took several ideas over a span of years to produce a successful, cohesive result. What initially started out as drab, monotone environments became bright and colorful set pieces with lots of personality.
He also goes into how the stylized art was rendered inside UE4, and provides some insight behind the decisions for how objects in Fortnite would end up looking.
It's an informative talk that's definitely worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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