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Want to work on 3D mobile games? Southern California-based Zindagi Games is seeking a Maya conversant artist to work on animation and rigging of characters.

August 7, 2015

2 Min Read

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Technical Artist, Zindagi Games

Location: Camarillo, California


  • Create advanced rigs for a range of characters and skeletal types for Maya

  • Maintain and advance rigging and animation tool pipeline

  • Good eye for poses and deformation to create comprehensive animation rigs

  • Work with animators to refine and troubleshoot rigs for smooth workflows

  • Work with cloth/hair and fur as technical rigging needs arise

  • Assist with tools for character art and pipelines as needed


  • Online portfolio showcasing your work

  • Expert level knowledge of Maya and Python scripting

  • Experience and passion for creating animator friendly rigs

  • Excellent technical and problem solving abilities mandatory


  • Advanced knowledge of Maya rigging

  • 3+ years of game industry experience in a technical artist position with at least one published game

  • In-depth experience with graphics skeletons and human and animal deformation


Zindagi means life.

At Zindagi Games we strive to provide an excellent working environment and the best quality of life for our employees.  Come work at a company where your life is part of the equation as you produce AAA quality games.

We offer a 9/80 work week - we work 9 hours Monday -Thursday, 8 hours on one Friday, and the next Friday we are off.  We also offer 3 weeks a year of Personal Time Off and a holiday shutdown from Christmas Eve through New Year's Day.

Please check out our website for further information: www.zindagigames.com


We are located in Camarillo California just 9 miles from the ocean- midway between Los Angeles and Santa Barbara.

Interested? Apply now.

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