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Get a job: Sucker Punch is hiring an Outsource Artist for Ghost of Tsushima
Sucker Punch is looking for a driven, self-directed Outsource Artist to use their artistic eye and technical skills to help create the world of Ghost of Tsushima for PlayStation 4.
June 12, 2018
2 Min Read
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Here is just one of the many, many positions being advertised right now.
Location: Bellevue, Washington
Are you the type of artist who really understands how to “see the forest for the trees”? Do your co-workers consider you a well-versed generalist and great problem solver? Do you like helping others create art faster and at a higher quality level? Sucker Punch is looking for a driven, self-directed Outsource Artist to use their artistic eye and technical skills to help create the world of Ghost of Tsushima for PlayStation 4.
Essential Duties and Responsibilities
Compile, write and/or edit art feedback for external art partners
Collaborate with the Outsource Manager, artists, and designers to prepare art tasks for external teams
Integration and setup of assets for use in game
Polish, refine, and help generate prop variations
Assist the environment team with mainline art tasks when the need arises
Portfolio demonstrating an artistic eye related to environment props, construction, and proportion
A solid understanding of PBR texturing pipelines
Experience working in a PBR-ready game engine, such as Unreal, CryEngine, or Unity
An in-depth working knowledge of Maya, ZBrush, and Substance Painter
The ability to multi-task and self-manage time spent on assigned work
Strong verbal and written communication skills
2+ years of industry experience
Bilingual, or experience communicating in a second language
Experience working as a freelancer or remote contractor
Previous experience working with outsource teams
An interest or familiarity with traditional Japanese culture and aesthetic
Interested? Apply now.
About the Gamasutra Job Board
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
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