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Skydance Interactive is looking to bring character artist on board for its virtual reality game development team in Marina Del Rey, CA.

August 29, 2017

2 Min Read

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Here is just one of the many, many positions being advertised right now.

Character ArtistSkydance Interactive

Location: Marina Del Rey, California

Skydance Interactive is looking for a talented Character Artist to add to our virtual reality team. The Character Artist will be well-versed in all aspects of character modeling development. We believe that a small, focused, and dedicated team of talented people can create exceptional games.

Requirements

  • Experience modeling, texturing and optimizing characters in 3D using Maya

  • Proficiency in Maya and Zbrush

  • Demonstrated proficiency in technical troubleshooting and meeting aggressive performance targets

  • Participate in R&D efforts to develop new techniques and improve the art pipeline

  • Ensure the 3D models are consistent with the defined visual style for the game. Working  closely with the art director and concept artists to create art representative of the concept work.

  • 2 + years experience in the game industry

  • At least one shipped title

  • Able to work independently or in small groups to troubleshoot and provide solutions to production issues related to asset creation and migration across platforms

  • Work collaboratively with other artists, designers, and engineers on a daily basis

  • Strong demo reel or portfolio showcasing your most recent work

  • Experience with Unreal Engine strongly preferred

Plusses

  • Experience with both console and PC environment art creation

  • Experience working on projects in VR

  • Ability to work in organic meshes

  • Traditional art skills (figure drawing, landscape, animals, painting, composition, perspective, etc.)

  • BA, BFA or an equivalent professional certification

Please send resume and portfolio link. 

Interested? Apply now.

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