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Mountaintop Studios is looking for a Lead Tech Artist who’s passionate about building extraordinary new experiences that inspire others.

Bryant Francis, Senior Editor

July 21, 2021

2 Min Read

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Lead Tech Artist, Mountaintop Studios

Location: San Francisco, CA

THE ROLE

We’re looking for a Lead Tech Artist who’s passionate about building extraordinary new experiences that inspire others. Awesome and expressive characters make for great games, so you’ll play a crucial role in bringing our first title to life. 

YOU’LL BE RESPONSIBLE FOR

  • Rigging, skinning, and engine setup for weapons and characters for a game developed with Unreal

  • Creating tools and workflows for the creation of characters and weapons

  • Working with internal and external character art teams to establish technical requirements and best practices for the development of rigged game assets.

  • Working with engineering to establish technical specifications and performance standards for character and weapon creation.

ABOUT YOU

  • Character TD, Rigger, Tech Artist, or equivalent on at least one shipped AAA title

  • A love for playing and making amazing games

  • A passion for creating amazing characters and tools

  • Expert-level knowledge of Maya or 3ds Max

  • Unreal experience on a commercial game

  • High level of proficiency creating dynamic and flexible character rigs

  • Solid understanding of asset optimization techniques/challenges

  • Thrive in a team-oriented, creative environment

  • Self-motivated, with great time management skills

  • Willing to take risks and learn from failure

PREFERRED QUALIFICATIONS

  • Strong demo reel of dynamic character rigs, hair/cloth simulation, performant runtime character solutions, and character pipeline tool scripting

  • Gameplay/technical animation background

  • AAA experience a plus

  • Proficiency in ZBrush, Painter, and Designer

  • Mocap setup experience

PERKS

  • Medical, Dental, Vision, and Life insurance (100% of premiums paid)

  • 401k plan

  • Flexible Spending Account (FSA)

  • Unlimited PTO

  • Remote-work Friendly

Interested? Apply now.

About the Gamasutra Job Board

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About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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