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Get a job: Digital Extremes is hiring an Environment Artist

Digital Extremes is hiring an Environment Artist to contribute innovative and original ideas toward all art aspects of a game's production and development as a member of its team in London, Ontario.

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Environment Artist, Digital Extremes

Location: London, Ontario, Canada

Responsibilities:

  • Utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality 3D models using next generation techniques, such as normal mapping and advanced shaders;
  • Translate 2D concepts into 3D reality including modeling, texturing, UV-mapping, etc. though the supervision of the Art Director and Lead Artist;
  • Work closely with the Art Director and Lead Artist to understand the creative direction as well as ensure the successful execution of the game’s visual design;
  • Contribute innovative and original ideas toward all art aspects of the game’s production and development;
  • Deliver work on time and according to schedule as prepared by the Art Director;
  • Actively participate in the feedback loop including accepting feedback from and providing feedback within the art team as required staying current on the scope of understanding of the project;
  • Coordinate with Production and the team on the generation and supply of marketing assets as defined by the schedule;
  • Multitask effectively, prioritize competing demands, and following through on details;
  • Support and mentor other artists who are less experienced and require more direction.

Required Qualifications:

  • 1+ years' previous experience in the video game industry
  • University degree in visual arts with specialization in graphic design, commercial art, graphic communications or cartooning OR completion of a college diploma program in graphic arts
  • A portfolio that demonstrates excellent concept, modeling and texturing;
  • Above average ability to model, texture, and light 3D environments for a state of the art next-gen game engine;
  • Strong lighting skills and experience creating normal maps and applying shaders;
  • Possess exemplary oral and written communication skills;
  • Experience with Maya, Photoshop and ZBrush or Mudbox highly beneficial;
  • Have a genuine enthusiasm and interest in video games.

Preferred Extras:

  • Excellent understanding of efficient techniques for game production;
  • Working knowledge of the Evolution Engine.
  • Traditional art background or experience
  • Strong Composition skills and an understanding of Colour Theory

Permanent, Full time (40 hrs/wk) @ $52,500 - $90,000.00/yr. Benefits include dental insurance, medical insurance, disability insurance.

Interested? Apply now.

About the Gamasutra Job Board

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