informa
/
Art
News

Get a job: Deep Silver Volition is hiring a Senior Environment Artist

Volition is looking for a Senior Environment Artist to help us build the world for the next Saints Row title.

The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Senior Environment Artist, Deep Silver Volition

Location: Champaign, IL

Volition is looking for a Senior Environment Artist to help us build the world for the next Saints Row title! You will work with a tight, collaborative team of artists and designers to create environments that are both beautiful and fun to play in.  You will be making major contributions to our world using our unique approach to world building with our proprietary world editor. 

Responsibilities:

  • Create environments from initial rough layout to completed polished spaces
  • Build urban, interior, and natural spaces using our in-house world editor
  • Author game ready assets that work well within given technical limitations
  • Collaborate closely with designers to create spaces that support and enhance the player experience
  • Focus on the "big picture." Understand when details matter, and when broad strokes are more important

Qualifications:

  • 5+ years of experience in game development creating environments
  • Strong communication skills. Must be able to be a master collaborator
  • Ability to work with a library of assets to build visually interesting, dynamic gameplay spaces
  • Strong understanding of form, shape, structure, and silhouette in regards to scene composition
  • A keen eye for developing a visual mood as it relates to storytelling
  • Comfortable working within technical limitations such as vertex and object counts, materials (draw calls), streaming conditions, etc.
  • Fluent knowledge of at least one major 3d package (3dsmax preferred)
  • Experience building environments in a game engine (Unreal4, Unity)
  • Well-versed in PBR workflow

Pluses:

  • Strong foundation in the traditional arts, including but not limited to figure drawing, environmental development and/or architectural illustration
  • Familiarity with procedural content authoring tools (Substance Designer, World Machine, Houdini)
  • Basic Level Design Knowledge

Sample Work Required:

  • Portfolio should demonstrate ability to build fully realized environments. Fully fleshed out spaces are more helpful than examples of individual assets.

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.

Latest Jobs

Sucker Punch Productions

Bellevue, Washington
08.27.21
Combat Designer

Xbox Graphics

Redmond, Washington
08.27.21
Senior Software Engineer: GPU Compilers

Insomniac Games

Burbank, California
08.27.21
Systems Designer

Deep Silver Volition

Champaign, Illinois
08.27.21
Senior Environment Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more