informa
1 min read
News

New 64-bit game engine is backed by industry veterans

Oxide Games, a recently formed studio built on veteran talent from Firaxis and Stardock, has announced Nitrous, a new native 64-bit game engine intended for next-generation PCs and game consoles.
Oxide Games, a recently formed studio built on veteran talent from Microsoft, Firaxis and Stardock, has announced Nitrous, a new native 64-bit game engine intended for next-generation PCs and game consoles. Nitrous's core property is its support for S.W.A.R.M. (Simultaneous Work and Rendering Model), which allows the engine to draw quickly from a multicore CPU, cutting down on the pipeline. "In most modern games, players may see a handful of unique, high-fidelity 3D models on the screen at the same time. That's because current 3D engines are 32-bit and rely on a 'main thread' to talk to the GPU," says Oxide Games co-founder Tim Kipp, a 3D engine architect whose past clients include Microsoft, Northrop Grumman and Firaxis Games. "Nitrous, by contrast, was designed from scratch to be a 64-bit, multicore engine." Kipp is joined by several Firaxis alumni -- Dan Baker, Marc Meyer, and Brian Wade (Civilization V) -- as well as Stardock CEO Brad Wardell (Sins of the Solar Empire), who in addition to spearheading seed capital for Oxide will serve as a business and management logistics lead for the company.

Latest Jobs

Treyarch

Playa Vista, California
6.20.22
Audio Engineer

Digital Extremes

London, Ontario, Canada
6.20.22
Communications Director

High Moon Studios

Carlsbad, California
6.20.22
Senior Producer

Build a Rocket Boy Games

Edinburgh, Scotland
6.20.22
Lead UI Programmer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more