informa
/
1 MIN READ
Featured Blog

Chris Crawford's face technology, open to indies

Would indie developers like an old technology for facial emotional expression as a library?

Fifteen years ago, while designing the Erasmatron, I built a Face Editor that permitted authors to create character faces. The central feature of this editor was its ability to put any static facial expression onto the face of any character. We had a library of ~100 facial expressions. It was really great for 1997, but is a 2D system, not 3D, and the results are nowhere near as photo-realistic as modern stuff. On the other hand, they are STILL more emotionally expressive than anything I've seen in commercial products. 

It occurs to me that this technology might be of some value to indie developers. The original code is in C++ for the Mac. I suggest that it would be possible to rewrite this code as a library for use by indie developers. I can't do that work myself, but I'd be willing to make the source code available for a team willing to do the task.

You can see a brief characterization of the system here:

http://www.erasmatazz.com/library/interactive-storytelling/erasmatron-faces.html

Is anybody interested in building a second generation of this technology?

Latest Jobs

IO Interactive

Hybrid (Malmö, Sweden)
3.02.23
Gameplay Director (Project Fantasy)

Arizona State University

Los Angeles, CA, USA
2.27.23
Assistant Professor of XR Technologies

IO Interactive

Hybrid (Copenhagen, Denmark)
3.02.23
Animation Tech Programmer

Purdue University

West Lafayette, IN, USA
3.02.23
Assistant Professor in Game Design and Development
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more