Majority of the revenue is still coming from the game business, which is 92% of total revenue. Although we do see that the proportion of other business of Shanda is growing rapidy, especially Shanda’s Literature/fiction service, Shanda is aiming to promote non-game revenue to up to 20% next year. With the recent movement of Shanda, including hurray, K6 acquisition as well as partnership with Hunan TV and Giant Interactive, it looks quite optimistic at this point.
Although the 2009Q3 earnings of Shanda surpassed the expectations of analysts, its stock price fell a little nevertheness after the announcement. Anyhow SNDA is still performing better than other game-concept companies from China listed in US.
You can read more information in Raw Plunger.