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Seeking developer feedback on Unity Asset Server

Please share your experiences with Unity Asset Server.

The company I am consulting with has me evaluating source version control software and I would like to hear from those of you who have used Unity Asset Server what your thoughts are.

To give background, out team size is very small, will be no more than 5 developers I think. We don't have a lot of time to fiddle with complex software, it needs to work with as little maintenance and setup as possible. It also needs to be stable because we don't have the time to deal with corrupted databases or such.

Thanks for your time.

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