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Man when do I work on my game?

In the past week or two, I"m not sure how much time I've spent on game development, or at least on game development as I (used to) think of it.

Quentin Preik, Blogger

June 4, 2013

1 Min Read

Let's see right now I've got:

- one full time artist
- one co-op student
- an intern starting today
- contract composer
- contract UI Developer
- contract Illustrator
- contract web designer (well just getting started)

So between that and a few events, my wife being away, and a few other things, I'm not sure if I wrote a line of code in the past week.  I must've, but it doesn't feel like it! 

We're trying to get the demo wrapped up and get promotional type stuff going.  It's been real interesting, since before it was just me coding, maybe doing up some graphics, working in Unity and now it's like a real job.  (But one I love!) 

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