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FARMING SIMULATOR LEAGUE PREPARES SEASON 4 WITH NEW TOURNAMENT CLIENT OPEN BETA

Season 4's new tournament client goes into open beta before things kick off properly in May.
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]


Competitive farming returns, as publisher and developer GIANTS Software prepares for the new season of Farming Simulator League (FSL): The fourth season of the popular Farming Simulator esports mode starts with the first online tournament May 14. A revised open beta is now live and GIANTS invites everyone to test the updated client.


New Client Increases Speed

The new Tournament Client increases the speed of various harvesters and the overall gameplay of the competition. Up to 40% more harvesting speed will ensure that the combatants have to be quick on their toes as soon as the harvest is ready to be processed into bales. While looking for a variety of power ups to gain a strategic advantage, players will have to adapt to the optimized drop locations. Teamwork is still the key to success to coordinate harvesting, production and delivery to achieve a higher score than the opposing team of three.

First FSL Tournament Scheduled For May 14th
GIANTS Software kicks off the fourth season of its esports activities with the first online tournament taking place the weekend of May 14th to May 15th. The FSL tournament will be live-streamed on the official GIANTS Software Twitch channel. More announcements regarding FSL Season 4, sponsors and the prize pool follow shortly.


“We’re very excited for the return of the FSL and our refined competitive dynamics,” says Claas Eilermann, Event & Esports Manager at GIANTS Software. “We’re ready for a great season. Once again, we’re working with our dedicated players and partners to further develop the Farming Simulator League and gain even more traction in the world of esports.”

 
Free Esports Mode Available To Download
The free to download Tournament Client invites every Farming Simulator fan and esports enthusiast to register and compete. Based on Farming Simulator 19, the esports game mode requires teamwork to expertly harvest wheat, produce bales and quickly deliver them to a barn. A training mode for newcomers is included. For further information about FSL visit fsl.giants-software.com, the official Farming Simulator website and the GIANTS Software press area.

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About GIANTS Software
GIANTS Software is an international video game developer and publisher from Switzerland established in 2004 and known worldwide for creating the popular Farming Simulator series. The team with offices in Switzerland (Zurich), Germany (Erlangen), USA (Chicago) and Czech Republic (Brno) is very committed to maintain close contact to the agricultural industry and to engage with the community. For more information, please visit giants-software.com


About Farming Simulator
Since 2008, over 30 million units of Farming Simulator have been sold worldwide. The game series has been released on all popular platforms including consoles, mobile phones, tablets and PCs since then. From the start, the team enabled users to create mods with the company’s own GIANTS Engine. With the Farming Simulator League (FSL), the series introduced a competitive esports mode in 2019 – with teams competing in professional tournaments and many acclaimed brands and sponsors on board. More information available at farming-simulator.com

© 2022 Published and developed by GIANTS Software GmbH. GIANTS Software and its logos are trademarks or registered trademarks of GIANTS Software GmbH. All manufacturers, agricultural machinery, agricultural equipment, names, brands and associated imagery featured in this game in some cases include trademarks and/or copyrighted materials of their respective owners. The agricultural machines and equipment in this game may be different from the actual machines in shapes, colours and performance. All rights reserved. All other names, trademarks and logos are property of their respective owners.

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