Boxville is 2-in-1: an animated film and an adventure puzzle game, with more than 300 hours of artists’ time spent on every scene.
Triomatica Games is young but ambitious Ukrainian-Slovakian game development studio founded in 2020 by game artists and developers.
The core idea of the game is that it’s not just a game – but also an animated film that you can watch and play at the same time.
We designed Boxville’s gameplay with the purpose of taking away your anxiety and stress. You can explore and observe the world without rushing and pressure.
The game is full of environmental quests and logical puzzles that we have carefully picked from among hundreds of options.
Boxville is a city of boxes populated with old cans. They live quiet and happy lives with their everyday routines and habits. But one day, unexplained earthquakes disturbed their idyll …
Blue Can (our hero) lost his best friend because of that. He started his search, but it is not so easy to move through the city after earthquakes. He has to find a way to move forward, return his friend to his home – and discover the real reason for all those earthquakes. There are many adventures, new friends and it’s not only friends who are waiting for him on the way …
He has to be curious, inventive, careful, and to help others, to reach his goal.
“I spent several months on finding our unique graphic style.
I have an architectural background, so I wanted to create deep and geometrically correct views. Perspective and realistic lights are fundamental for me. However, I didn’t want to create hyper realistic graphics for Boxville, because it feels cold and synthetic. So, I was searching for the balance between physically correct lightning, architectural sketches’ style and a cartoony look.”
Anna Marinenko, Lead Artist of Boxville
We choose an old-style, 2-D animation style for Boxville to give it a more hand-made feel.
Every interaction is represented with unique animation and sound. If we put all Boxville’s animations together, we can create a full-length animated film!
Every knock, clink and rustle in the game has its own unique sound. Characters don’t speak real language, but they express their emotions very clearly.
Thanks to our sound designer for this!
Our composers created unique tracks for every location, to express its mood.
There are real cardboard boxes and cans used for creating soundtracks.
There is no real language in Boxville. All characters communicate via drawing on cardboards.
So, everybody from all around the world will understand the story.
Boxville Demo on Steam: https://store.steampowered.com/app/1750710/Boxville
Kickstarter page: https://www.kickstarter.com/projects/triomatica/boxville
Developer: Triomatica Games
Publisher: Triomatica Games
Full game is coming to PC (Windows, MacOS, Linux), iOS, Android, Xbox One/Series and PlayStation 4/5 on September 2022.