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Round-Up: European PS2 Platinum Cut, Alien Hominid GBA

Today's abbreviated July 4th holiday round-up includes news on a price cut for PlayStation 2 Platinum budget games in Europe, as well as confirmation of IGF award winner ...

Simon Carless, Blogger

July 4, 2005

1 Min Read

Today's abbreviated July 4th holiday round-up includes news on a price cut for PlayStation 2 Platinum budget games in Europe, as well as confirmation of IGF award winner Alien Hominid for Game Boy Advance, plus the latest job postings. - Sony Computer Entertainment UK has confirmed that it has cut the trade price of its Platinum range of budget PlayStation 2 games by around a third. This move likely to lead to reduced prices for the Platinum games, which still retailed for around UKP20 (USD35), despite the fact that most new PlayStation 2 titles now cost around UKP30 (USD53) in the United Kingdom. Speaking to industry site GamesIndustry.biz, Sony Computer Entertainment UK's David Wilson confirmed: "Consumers should be able to find our Platinum titles at a lower price." U.S. Greatest Hits budget PS2 games retail for $20, and Japanese 'PlayStation 2 The Best' titles for 2,800 yen ($25). - Though the developer and release date is yet to be revealed, the official UK Alien Hominid website now has confirmation that a Game Boy Advance version of the side-scrolling cartoon shooter is in development, following the release of the PlayStation 2 and GameCube versions of the Independent Games Festival multi award-winner in North America, and the Xbox and PlayStation 2 SKUs in Europe. Developer The Behemoth will be unveiling its next title in early form at the San Diego Comic-Con from July 14th-18th. - Also updated today: the latest industry jobs from companies including Factor 5, Gameloft , Ready At Dawn, and many more.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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