Representatives from 3D content creation software company Luxology have announced modo 301, a “major upgrade” to its Front Line Award winning
next-generation 3D content creation software improving the software's modeling, painting and rendering features.
Described as an “all systems grow” release, modo 301 includes multiple improvements to the software's aforementioned features, as well as a pair of new core capabilities: sculpting and item animation. Luxology plans to ship modo 301 during summer 2007.
Key features in modo 301 include overall improved performance and workflow, as well as refined 3D painting so that strokes can seamlessly be applied across multiple images and even onto multiple UV maps.
The modo renderer now also includes a new built-in capability for network rendering across platforms for high-resolution stills and animation sequences. Finally, the tool's modeling and sculpting capabilities have been enhanced to now support the rapid creation of organic shapes and the construction of precise rigid models.
“Our vision for modo has always been to allow artists to create 3D content without limits,” said Brad Peebler, president of Luxology. “The capabilities within modo have tripled since modo was introduced over two years ago. The amount of expanded and entirely new features available in modo 301 is a true testament to the strength of our underlying Nexus architecture.”