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The Gnomon Workshop announced the release of its first Maya Cloth DVD, Maya Cloth 101: Fundamentals, a tutorial on Maya's cloth modeler and simulator that aids artists in...

Jason Dobson, Blogger

June 29, 2006

1 Min Read

The Gnomon Workshop announced the release of its first Maya Cloth DVD, Maya Cloth 101: Fundamentals, a tutorial on Maya's cloth modeler and simulator that aids artists in creating realistic and stylized animated cloth for characters, creatures, or other visual effects. The aim of this DVD is to introduce users to the fundamentals of working with Maya Cloth through a series of examples and walkthrough exercises. The DVD features a lecture by Mark E.A. de Sousa, Cloth and Hair Supervisor at Sony Pictures Imageworks, wherein he guides users through the process on how to create garments by seaming panels together or with modeled geometry. He also discusses how to manipulate cloth vertices through constraints and how to control garment characteristics through properties. In addition, he shows how to work with collision objects in a cloth simulation and demonstrates how to integrate dynamic fields. Finally, Mark ties all of the basic skills and principles together by creating and animating a hooded robe on a character. "Mark's many years of production experience in the field of visual effects and animation are an invaluable resource addition to the Gnomon Library," states Gustav Melich, Senior Technical Director at Sony Pictures Imageworks. "His in-depth knowledge of Maya's Cloth Solver and his concise teaching style have helped to prepare people for various cloth teams here at Imageworks on numerous productions."

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