Sponsored By

Obituary: Company of Heroes Designer Brian R. Wood

Brian R. Wood, a lead designer on Relic Entertainment's Company of Heroes real-time strategy game series, was killed in a car accident Friday night, according to online media reports.

Kyle Orland, Blogger

September 6, 2010

1 Min Read

Brian R. Wood, 33, a lead designer on Relic Entertainment's Company of Heroes real-time strategy game series, was tragically killed in a Seattle-area car accident on Friday night. The Seattle Post-Intelligencer reports that Wood was driving his Subaru Outback along the Whiteby Island area of Highway 20 when his car was struck head-on by a Chevy Blazer that swerved across the center line. Wood reportedly died at the scene, while his pregnant wife Erin, 31, who was a passenger in the Outback, is reportedly "hospitalized but in improving condition." Both the driver of the Blazer, Jordyn B. Weichert, and front-seat passenger Samantha R. Bowling, who was holding the steering wheel at the time of the accident, could face vehicular homicide charges when they are released from the hospital. Two back-seat passengers in the Blazer were also reportedly killed in the crash, which is currently under investigation by the authorities. Before coming to Relic Entertainment to work on the Company of Heroes series in 2006, Wood worked as a designer on real-time strategy games including TimeGate's Axis & Allies and Kohan II: Kings of War. Most recently Wood had been working on Company of Heroes Online, which has just entered public beta. The designer was scheduled to speak at the upcoming GDC Online conference on adapting the Company of Heroes series to a free-to-play format. [UPDATE: Local newspaper The Province has more details on the accident, confirming that Wood's wife and unborn child are out of danger.] [UPDATE: Relic has set up a memorial trust to help support Wood's widow and unborn baby.]

About the Author(s)

Kyle Orland

Blogger

Kyle Orland is a games journalist. His work blog is located at http://kyleorland.blogsome.com/

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like