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Microsoft and Bungie have announced the full details behind the highly anticipated three-edition release of Xbox 360's Halo 3 this fall, including more on the Spartan helmet-encased Legendary Edition.

Simon Carless, Blogger

March 16, 2007

2 Min Read

Microsoft and Bungie have announced the full details behind the highly anticipated three-edition release of Xbox 360's Halo 3 this fall, including more on the Spartan helmet-encased Legendary Edition. News of the latest installment of the Halo series being split into three variously priced and featured editions broke in November of last year when retailers EB Games and GameStop began taking pre-orders for the game. Microsoft has officially announced that the limited edition Legendary Edition, now priced at $129.99, will provide two bonus discs with the game, the first of which will include both a high-def 'Making of Halo 3' documentary and an audio-visual calibration tool "custom designed by the Halo 3 graphics and audio team to make the most of fans' high-definition home theaters. The second disc, exclusive to the Legendary Edition, will include remastered cinematic material from the first two volumes in the Halo series with developer commentary, as well as a Bungie 'day in the life' featurette and exclusive content from machinima artists Red vs. Blue and This Spartan Life. The Legendary Edition will also include a collection of storyboard art from Lee Wilson, depicting key moments and pivotal scenes from the production of Halo. Next the Limited Edition of the game, set at $69.99 will come more modestly packaged in a metal case, and will include the 'Making Of' bonus disc seen in the legendary edition, as well as a Halo fiction and art book which serves as an 'elaborate' guide to the Halo universe with new art and story elements. Finally, a Standard Edition will be made available to consumers for $59.99 that will consist simply of the Halo 3 game with no bonus discs, books, or features. No release date was revealed in the edition information, but Halo 3 is expected to launch in fall of this year.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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