Sponsored By

Former GRIN QA Team Reforms As Trinity QA Studio

Members of the quality assurance team at defunct Swedish developer GRIN have joined to establish Trinity QA Studio, a multiplatform QA firm that claims to offer "services of great professional quality at 'low-cost' prices."

Chris Remo, Blogger

June 29, 2010

1 Min Read

Members of the quality assurance team at now-defunct Swedish game developer GRIN have joined up to establish Trinity QA Studio, a multiplatform quality control firm that says it will offer "services of great professional quality at 'low-cost' prices." GRIN was known for games including Bionic Commando, Bionic Commando Rearmed, Wanted: Weapons of Fate, and others, shutting its doors last August after 12 years of operation. Newly-formed Trinity, which claims in a statement to have risen "from [GRIN's] ashes like the phoenix bird to form a very competitive team of quality control," is headquartered in Jakarta, Indonesia with a secondary sales and technical support office in Spain. The company supports PC, current major home and portable consoles, iPhone, iPad, iPod, Android, Bada, Blackberry, and J2ME, and is certified for compliance testing by Apple, Sony, Microsoft, and J2ME. Trinity says it has already completed work on multiple titles being sold in Apple's App Store.

About the Author(s)

Chris Remo

Blogger

Chris Remo is Gamasutra's Editor at Large. He was a founding editor of gaming culture site Idle Thumbs, and prior to joining the Gamasutra team he served as Editor in Chief of hardcore-oriented consumer gaming site Shacknews.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like